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3do_gen_tentmed_brwn_top.3do
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Text File
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1999-11-15
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5KB
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151 lines
# MODEL 'gen_tentmed_brwn_top.3do' created from 'H:\Amodelx\gen_tentmed_brwn_top.3do in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 3
0:tent_4brwn_int.mat
1:tent_brwn_flap.mat
2:tent_brwn_top.mat
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.441588
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.100000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME object02
RADIUS 0.441588
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 12
# num: x: y: z: i:
0: 0.119998 0.349999 -0.100000 0.000000 0.000000 0.000000 1.000000
1: -0.119998 0.349999 -0.100000 0.000000 0.000000 0.000000 1.000000
2: 0.100000 0.150000 -0.100000 0.000000 0.000000 0.000000 1.000000
3: -0.100000 0.150000 -0.100000 0.000000 0.000000 0.000000 1.000000
4: 0.250000 -0.350000 -0.100000 0.000000 0.000000 0.000000 1.000000
5: -0.250000 -0.350000 -0.100000 0.000000 0.000000 0.000000 1.000000
6: 0.250000 0.150000 -0.100000 0.000000 0.000000 0.000000 1.000000
7: -0.250000 0.150000 -0.100000 0.000000 0.000000 0.000000 1.000000
8: 0.000000 -0.100000 0.080000 0.000000 0.000000 0.000000 1.000000
9: 0.120000 0.350000 -0.098000 0.000000 0.000000 0.000000 1.000000
10: -0.120000 0.350000 -0.098000 0.000000 0.000000 0.000000 1.000000
11: 0.000000 -0.100000 0.100000 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 24
0: 0.706690 -0.999500
1: 0.672242 -0.729500
2: 0.327759 -0.729500
3: 0.293310 -0.999500
4: 0.930604 -0.729500
5: 0.500000 -0.392000
6: 0.069396 -0.729500
7: 0.930604 -0.054499
8: 0.069396 -0.054500
9: 0.999501 -0.999501
10: 0.999501 -0.000500
11: 0.000500 -0.999501
12: 0.000500 -0.000500
13: -0.001231 -1.001230
14: 0.002929 0.000130
15: 0.302089 -0.299030
16: 0.700970 -0.697910
17: 1.000130 -0.997070
18: -0.000075 0.003133
19: 1.003134 -1.000074
20: -0.001231 -1.001230
21: 0.998069 -1.001127
22: -0.001127 -0.001932
23: 1.001231 0.001230
VERTEX NORMALS
# num: x: y: z:
0: 0.000000 0.000001 -1.000000
1: 0.000000 0.000001 -1.000000
2: 0.000000 0.703355 -0.710839
3: 0.000000 0.703355 -0.710839
4: 0.481924 -0.481922 -0.731779
5: -0.481923 -0.481922 -0.731780
6: 0.481924 0.481922 -0.731780
7: -0.481923 0.481922 -0.731779
8: 0.000000 0.000000 -1.000000
9: 0.000000 -0.009999 0.999950
10: 0.000000 -0.009999 0.999950
11: 0.000000 0.000000 1.000000
FACES 10
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 0, 0 2, 1 3, 2 1, 3
1: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 5 6, 4 8, 5 7, 6 3, 2 2, 1
2: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 4, 7 5, 8 8, 5
3: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 5, 8 7, 6 8, 5
4: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 6, 4 4, 7 8, 5
5: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 2, 9 9, 10 10, 12 3, 11
6: 2 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 5 11, 13 6, 14 2, 15 3, 16 7, 17
7: 2 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 5, 18 4, 19 11, 20
8: 2 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 7, 21 5, 22 11, 23
9: 2 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 4, 21 6, 22 11, 23
FACE NORMALS
# num: x: y: z:
0: 0.000000 0.000001 -1.000000
1: 0.000000 -0.584305 -0.811534
2: 0.000000 0.584305 -0.811534
3: 0.584305 0.000000 -0.811534
4: -0.584305 0.000000 -0.811534
5: 0.000000 -0.009999 0.999950
6: 0.000000 0.624695 0.780869
7: 0.000000 -0.624695 0.780869
8: -0.624695 0.000000 0.780869
9: 0.624695 0.000000 0.780869
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 2
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 -1 -1 1 -1 1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 vlec_null
1: 0x0000 0x00001 0 0 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 object02